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jev-doom-agent
Browser-native Doom agent with structured spatial state and live decision telemetry.
From the readme
PROMPT FPS Two isolated instances of the actual Chocolate Doom 3.1.1 engine, compiled to WebAssembly, play the same Freedoom map from the same initial state. A TypeSafe Jev Choice decision—or an explicitly labeled deterministic offline policy—selects a tactical macro; the local motor controller turns that macro into Doom controls. Quick start Open …
Details
- Section
- Games, robotics and simulation
- owner
- lukaske
- stars
- 4
- forks
- 0
- pushed
- 2026-09-17
- Language
- TypeScript
What it is
- Form
- Web app
- Host agent
- Standalone
- Audience
- Researchers
Maturity
Docs